Launch();
(sorry if this is a doublepost. other didnt show yet)
Still lovin' the Quads. Thank you!
I've encountered something. I run Launch(); in my menumanager's Start routine.
It works perfectly on the first run, but when the game restarts after player death or what-have-you, it simply doesn't run the open animation.
I just bypassed this issue atm by using
Invoke("Launch",0.5F);
to launch after a half second instead, and it works just fine now. strange stuff.
Sep
18
18